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Session 16: The Remains of a Dragon

The Situation: The party has arrived at Fyrrdin and has decided to push on to the garrison around the remains of Sadraphyluxis (Female, Young Silver Dragon). The party needs to investigate what caused the dragon’s death and decide if they will pursue their other quests of aiding the Kiths of Dracken Wood or negotiating with the High Elves of Seyrine.  Session Goals:  Have the Party make it to the Corpse of Sadraphluxis Meet the Garrison Commander Northmaer Redgrim and Commander of the Silver Knights Sir Toussaint Biset Be ambushed by… Read more Session 16: The Remains of a Dragon

Session 15 Journal

First let me say I am not happy about this format and the next one will be more concise and focused, but if i don’t post it now it will not be posted with work picking up. Anyone for your purview. Session 15: Going Up the River My plan for the Session: As this was our first time playing in about 3 months due to everyone being on vacation, I was pretty nervous but excited to get back into things. I figured this would be a simple get from point… Read more Session 15 Journal

Session 15: Going Up River

 Recap: What was meant to be a simple missing person case for the Envoy to the King, escalated quickly when you found the Town of Headale, Ludwig Mendals last known location, to be under a curse. Within the walls of the town and under the cover of darkness, the villagers went into a mindless rage, slaughtering each other, only to rise again with coming of dawn. Within this cursed place, you tracked Ludwig to a ruined tower guarded by a bull of rusted  metal. This fearsome beast turned two of… Read more Session 15: Going Up River

The Tome of Hecate

The Tome of Hecate. (Wondrous Item, Artifact) (Requires Attunment by a Wizard) Within lies the written laws that govern Arcane Magic. Written by Hecate when she witnessed the misdeeds of those born or gifted with magic. She deemed that those who worked to better themselves and understand the intricacies of the world should receive boons as well. Thus Arcane Magic was born. A leather book with a bronze emblem of the crescent moon moon setting. Carved into the face of the leather is a series of arcane glphs and runes.… Read more The Tome of Hecate

Sorcerer: Shadow

The Premise:  I have always appreciated those dark-magic based characters. Those who have no idea what is going on with their abilities and received them from darkness. This is what this character is about, overcoming and learning to harness their abilities. They want to recover what they lost and return to their normal life.  Race: Half-Elf The Half-Elf is a great race for Sorcerer. Giving you a total of 4 ability score points, 2 of which go to Charisma. Fey ancestry and the extra skills are beneficial as well. The… Read more Sorcerer: Shadow

The Dawn Star

The Dawn Star (Wonderous Item, Legendary) (Requires Attunment)In the final days of the Divine War, the Lords of light gathered for a final charge against the choirs of the Host. Ra on his Solar barge, Helios on his chariot, Apollo with his bow, and shining Belenus engaged the host with the first rays of dawn. The might of the Lords of Light caused the sea’s to boil and the land to be set aflame. Scores of angels were felled beneath their onslaught but the Host was many and the Lords… Read more The Dawn Star

The Plan Moving Forward

Okay, It might be clear to you guys but I don’t really know what I am or should be doing with this website. But I am working on it and good news, I have a plan. It is mostly a plan, at least 5% of a plan. This plan, this good plan is as follows. Step 1: Begin writing summaries for sessions and my thoughts on the session. I have uploaded all my session notes for all the completed sessions for my DnD group. I will continue to upload my… Read more The Plan Moving Forward

Session 14: Planning a Journey

 The Situation: Party has finished a lunch date with Hataa and Keiran Tweedie. They were able to provide them with some information on the manor and the party was able to purchase a lot of magical items. They now need to return to the manor and finish clearing it out, collect their armor, and make their travel plans to get to Draken wood and the Ember Fields.  Manor: has the following journals Dream Journal: If I woke up a pastry, I would just eat myself. I wouldn’t even question it. … Read more Session 14: Planning a Journey